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Problema VisualBoy Hyperlaunch

Frontend per cabinati... chi, cosa, come!!!
artfunk
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Affezionato
Messaggi: 208
Iscritto il: 08/03/2013, 14:08
Città: Roma
Grazie Ricevuti: 2 volte

Problema VisualBoy Hyperlaunch

Messaggio da artfunk »

Ho un problema con l'emulatore VisaulBoy su HLHQ, sto usando la versione 1.8.0 per il GameBoy Advance e la 1.7.2 per il Gamboy E Gameboy Color, e riscontro lo stesso problema su entrambi.
Dopo aver avviato un gioco, l'emulatore si iconizza e mi appare un messaggio di errore di HLHQ, dice di verificare se sto utilizzando la versione corretta dell'emulatore, l'emulatore però rimane aperto e funzionante.

Ecco il log di HLHQ

Codice: Seleziona tutto

[code]
14:43:20:875 | HL |     INFO  | +N/A   | Main - HyperLaunch v3.1.0.4 BETA (www.hyperlaunch.net)
14:43:21:122 | HL |     INFO  | +235   | Main - System Specs:
					HyperLaunch Dir: C:\HyperSpin
					HyperLaunch is: 32-bit
					OS: Microsoft Windows 7 Home Premium
					SKU: Home Premium
					Total Memory: 766.87 MB
					Free Memory: 213.85 MB
					Used Memory: 553.016 MB
					SystemType: 32-bit
					Physical Processors: 1
					Logical Processors: 2
					GPU 1 Name: NVIDIA GeForce4 MX 440 with AGP8X
					GPU 1 RAM: 0.00 MB
					GPU 1 Driver Version: 7.7.7.2
					Sound 1 Device: C-Media AC97 Audio Device
					Sound 1 Status: Enabled
					OS Language: Italian_Standard
					OS Admin Status: Yes
					Monitor #1 (\\.\DISPLAY1): 1600x900 (1600x860 work)
					Monitor #1 Orientation: Landscape
					Current AHK Desktop Width: 1600
					Current AHK Desktop Height: 900
					AutoHotkey Path:
					AHK Version: 1.1.09.04
					Unicode: No
14:43:21:122 | HL |     INFO  | +0     | CheckFile - Checking if C:\HyperSpin\HyperLaunch.exe exists
14:43:21:124 | HL |     INFO  | +0     | CheckFile - Checking if C:\HyperSpin\Module Extensions\dxwnd\dxwnd.ini exists
14:43:21:124 | HL |     INFO  | +0     | CheckFile - Checking if C:\HyperSpin\Module Extensions\dxwnd\dxwnd.exe exists
14:43:21:127 | HL |     INFO  | +15    | CheckFile - Checking if C:\HyperSpin\Plugins\HyperSpin.plugin exists
14:43:21:129 | HL |     INFO  | +0     | Main - Loading Front End Plugin: "HyperSpin"
14:43:21:129 | HL |     INFO  | +0     | Main - HyperLaunch received "Nintendo Game Boy Advance" and "2 Games in 1 - Finding Nemo + Finding Nemo - The Continuing Adventures (Europe) (En+En,Es,It,Sv,Da)"
14:43:21:147 | HL |     INFO  | +16    | Main - 2 Games in 1 - Finding Nemo + Finding Nemo - The Continuing Adventures (Europe) (En+En,Es,It,Sv,Da) is using the default emulator: VisualBoyAdvance-M
14:43:21:147 | HL |     INFO  | +0     | Main - Checking for a [VisualBoyAdvance-M] section in C:\HyperSpin\Settings\Nintendo Game Boy Advance\Emulators.ini
14:43:21:147 | HL |     INFO  | +0     | Main - Checking for a [VisualBoyAdvance-M] section in C:\HyperSpin\Settings\Global Emulators.ini
14:43:21:149 | HL |     INFO  | +0     | Main - Found [VisualBoyAdvance-M] in C:\HyperSpin\Settings\Global Emulators.ini
14:43:21:149 | HL |     INFO  | +0     | CheckFile - Checking if C:\HyperSpin\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk exists
14:43:21:178 | HL |     INFO  | +31    | Main - CRC Check - CRC matches, this is an official unedited module.
14:43:21:178 | HL |     INFO  | +0     | Main - 2 Games in 1 - Finding Nemo + Finding Nemo - The Continuing Adventures (Europe) (En+En,Es,It,Sv,Da) will use module: C:\HyperSpin\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk
14:43:21:215 | HL |     INFO  | +32    | Main - Did not find a "C:\HyperSpin\Settings\Nintendo Game Boy Advance\Game Options.ini" file, skipping any game-specific options.
14:43:21:215 | HL |     INFO  | +0     | Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
14:43:21:217 | HL |     INFO  | +0     | Main - INI Keys read
14:43:21:219 | HL |     INFO  | +15    | CheckFile - Checking if C:\HyperSpin\Module Extensions\7z.exe exists
14:43:21:221 | HL |     INFO  | +0     | CheckFile - Checking if C:\HyperSpin\Module Extensions\7z.dll exists
14:43:21:221 | HL |     INFO  | +0     | CheckFile - Checking if C:\HyperSpin\Module Extensions\FontReg.exe exists
14:43:21:282 | HL |     INFO  | +63    | Main - "2 Games in 1 - Finding Nemo + Finding Nemo - The Continuing Adventures (Europe) (En+En,Es,It,Sv,Da)" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
14:43:21:282 | HL |     INFO  | +0     | CheckPaths - Started
14:43:21:284 | HL |     INFO  | +0     | CheckPaths - Found rom: C:\Emulators\GB Advance\rom\2 Games in 1 - Finding Nemo + Finding Nemo - The Continuing Adventures (Europe) (En+En,Es,It,Sv,Da).zip
14:43:21:284 | HL |     INFO  | +0     | CheckPaths - Ended
14:43:21:286 | HL |     INFO  | +0     | BuildScript - User Variables:
					;----------------------------------------------------------------------------
					; INJECTED VARIABLES
					;----------------------------------------------------------------------------

					#NoTrayIcon
					#InstallKeybdHook
					DetectHiddenWindows, ON
					SetTitleMatchMode, 2
					SendMode, Event
					0 = 8
					pluginPath = C:\HyperSpin\Plugins
					pluginName = HyperSpin
					pluginExt = .plugin
					hlMode =
					hlTitle = HyperLaunch
					hlVersion = 3.1.0.4 BETA
					hlAuthor = djvj
					hlURL = www.hyperlaunch.net
					langFile = C:\HyperSpin\Data\Language\Localization.ini
					frontendPID = 0
					frontendPath = C:\HyperSpin
					frontendExe = HyperSpin.exe
					frontendExt = exe
					frontendName = HyperSpin
					frontendDrive = C:
					exitEmulatorKey = ~Esc
					exitEmulatorKeyWait = 0
					forceHoldKey = ~Esc
					restoreFE = false
					exitScriptKey = ~q & ~s
					toggleCursorKey = ~e & ~t
					emuFullPath = C:\Emulators\GB Advance\VisualBoyAdvance-1.8.0-beta3 + (lang ita & spa) + GBx release list\VisualBoyAdvance.exe
					emuPath = C:\Emulators\GB Advance\VisualBoyAdvance-1.8.0-beta3 + (lang ita & spa) + GBx release list
					emuName = VisualBoyAdvance-M
					emuExt = exe
					romPath = C:\Emulators\GB Advance\rom
					romPathFromIni = C:\Emulators\GB Advance\rom
					romExtension = .zip
					romExtensionOrig = .zip
					romExtensions = 7z|zip|gb|gbc|gba
					executable = VisualBoyAdvance.exe
					systemName = Nintendo Game Boy Advance
					dbPath =
					dbName = 2 Games in 1 - Finding Nemo + Finding Nemo - The Continuing Adventures (Europe) (En+En,Es,It,Sv,Da)
					dbExt =
					romName = 2 Games in 1 - Finding Nemo + Finding Nemo - The Continuing Adventures (Europe) (En+En,Es,It,Sv,Da)
					romMapPath =
					romMappingEnabled = false
					romMappingLaunchMenuEnabled = false
					romMappingFirstMatchingExt = false
					romMappingShowAllRomsInArchive = true
					romMappingNumberOfGamesByScreen = 7
					romMappingMenuWidth = 400
					romMappingMenuMargin = 65
					romMappingTextFont = Bebas Neue
					romMappingTextOptions = cFFFFFFFF r4 s60 Bold
					romMappingDisabledTextColor = ff888888
					romMappingTextSizeDifference = 7
					romMappingTextMargin = 15
					romMappingTitleTextFont = Bebas Neue
					romMappingTitleTextOptions = cFFFFFFFF r4 s90 Bold
					romMappingTitle2TextFont = Bebas Neue
					romMappingTitle2TextOptions = cFFFFFFFF r4 s22 Bold
					romMappingGameInfoTextFont = Bebas Neue
					romMappingGameInfoTextOptions = cFFFFFFFF r4 s22 Regular
					romMappingBackgroundBrush = aa000000
					romMappingColumnBrush = 33000000
					romMappingButtonBrush1 = 6f000000
					romMappingButtonBrush2 = 33000000
					romMappingBackgroundAlign = Stretch and Lose Aspect
					romMappingMenuFlagWidth = 55
					romMappingMenuFlagSeparation = 7
					romMappingDefaultMenuList = FullList
					romMappingSingleFilteredRomAutomaticLaunch = false
					altArchiveNameOnly =
					altRomNameOnly =
					altArchiveAndRomName =
					altArchiveAndManyRomNames =
					altRomNamesOnly =
					romMapScenario =
					skipchecks = false
					romMatchExt = false
					blockInputTime = 0
					blockInputFile = C:\HyperSpin\Module Extensions\BlockInput.exe
					errorLevelReporting = false
					lockLaunch = false
					lockLaunchGame =
					screenRotationAngle = 0
					screenRotationAngleGame =
					logFile = C:\HyperSpin\HyperLaunch.log
					logLabel := ["    INFO"," WARNING","   ERROR","  DEBUG1","  DEBUG2"]
					logLevel = 3
					logShowDebugConsole = false
					logIncludeModule = true
					logIncludeFileProperties = true
					logShowCommandWindow = false
					logCommandWindow = false
					hlDebugConsoleStdout =
					sysLang = Italian_Standard
					sysType = 32-bit
					navUpKey = Up
					navDownKey = Down
					navLeftKey = Left
					navRightKey = Right
					navSelectKey = Enter
					navP2UpKey = Numpad8
					navP2DownKey = Numpad2
					navP2LeftKey = Numpad4
					navP2RightKey = Numpad6
					navP2SelectKey = NumpadEnter
					originalWidth = 1600
					originalHeight = 900
					dtEnabled = false
					dtPath = C:\Program Files\DAEMON Tools Pro\DTPro.exe
					dtUseSCSI = false
					dtAddDrive = false
					servoStikEnabled = false
					ledblinkyEnabled = false
					ledblinkyFullPath =
					ledblinkyProfilePath = C:\HyperSpin\Profiles\LEDBlinky
					ledblinkyHLProfile = C:\HyperSpin\Profiles\LEDBlinky\HyperLaunch
					emuIdleShutdown = 0
					launchPasswordHash = UpUpDownDownLeftRightLeftRight
					hideCursor = false
					hideEmu = false
					hideFE = false
					fadeIn = true
					fadeInDuration = 500
					fadeInTransitionAnimation = DefaultAnimateFadeIn
					fadeInDelay = 0
					fadeInExitDelay = 0
					fadeOutExitDelay = 0
					fadeOut = false
					fadeOutExtraScreen = false
					fadeOutDuration = 500
					fadeOutTransitionAnimation = DefaultAnimateFadeOut
					fadeOutDelay = 0
					fadeLyrInterpolation = 7
					fadeMuteEmulator = false
					fadeUseBackgrounds = false
					fadeWidthBaseRes = 800
					fadeHeightBaseRes = 600
					fadeLyr1Color = FF000000
					fadeLyr1AlignImage = Align to Top Left
					fadeLyr2Pos = Bottom Right Corner
					fadeLyr2X = 300
					fadeLyr2Y = 300
					fadeLyr2W =
					fadeLyr2H =
					fadeLyr2Adjust = 1
					fadeLyr2PicPad = 0
					fadeLyr2Prefix = Layer 2
					fadeLyr3Pos = Center
					fadeLyr3X = 300
					fadeLyr3Y = 300
					fadeLyr3W =
					fadeLyr3H =
					fadeLyr3Adjust = 0.75
					fadeLyr3PicPad = 0
					fadeLyr3Speed = 750
					fadeLyr3Animation = DefaultFadeAnimation
					fadeLyr37zAnimation = DefaultFadeAnimation
					fadeLyr3Type = imageandbar
					fadeLyr3ImgFollow7zProgress = true
					fadeLyr3Repeat = 1
					fadeLyr3BackImageTransparency = 30
					fadeLyr3StaticPos = No Alignment
					fadeLyr3StaticX = 0
					fadeLyr3StaticY = 870|1575
					fadeLyr3StaticW =
					fadeLyr3StaticH =
					fadeLyr3StaticAdjust = 1
					fadeLyr3StaticPicPad = 0
					fadeLyr3StaticPrefix = Info Bar
					fadeLyr4Adjust = 0.75
					fadeLyr4X = 100
					fadeLyr4Y = 100
					fadeLyr4W = 128
					fadeLyr4H =
					fadeLyr4Pos = Above Layer 3 - Left
					fadeLyr4FPS = 10
					fadeLyr4PicPad = 0
					fadeTranspGifColor = FFFFFF
					fadeBarWindow = false
					fadeBarWindowX =
					fadeBarWindowY =
					fadeBarWindowW = 600
					fadeBarWindowH = 120
					fadeBarWindowR = 20
					fadeBarWindowM = 20
					fadeBarWindowHatchStyle = 8
					fadeBar = 7zOnly
					fadeBarNon7zProgressTime = 0
					fadeBarBack = true
					fadeBarBackColor = FF555555
					fadeBarH = 20
					fadeBarR = 5
					fadeBarColor = DD00BFFF
					fadeBarHatchStyle = 3
					fadeBarPercentageText = true
					fadeBarInfoText = true
					fadeBarXOffset = 0
					fadeBarYOffset = 100
					fadeRomInfoDescription = text
					fadeRomInfoSystemName = text
					fadeRomInfoYear = text
					fadeRomInfoManufacturer = text
					fadeRomInfoGenre = text
					fadeRomInfoRating = text
					fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
					fadeRomInfoTextPlacement = topRight
					fadeRomInfoTextMargin = 5
					fadeRomInfoText1Options = cFF555555 r4 s20 Bold
					fadeRomInfoText2Options = cFF555555 r4 s20 Bold
					fadeRomInfoText3Options = cFF555555 r4 s20 Bold
					fadeRomInfoText4Options = cFF555555 r4 s20 Bold
					fadeRomInfoText5Options = cFF555555 r4 s20 Bold
					fadeRomInfoText6Options = cFF555555 r4 s20 Bold
					fadeStats_Number_of_Times_Played = text with label
					fadeStats_Last_Time_Played = text with label
					fadeStats_Average_Time_Played = text with label
					fadeStats_Total_Time_Played = text with label
					fadeStats_System_Total_Played_Time = text with label
					fadeStats_Total_Global_Played_Time = text with label
					fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
					fadeStatsInfoTextPlacement = topLeft
					fadeStatsInfoTextMargin = 5
					fadeStatsInfoText1Options = cFF555555 r4 s20 Bold
					fadeStatsInfoText2Options = cFF555555 r4 s20 Bold
					fadeStatsInfoText3Options = cFF555555 r4 s20 Bold
					fadeStatsInfoText4Options = cFF555555 r4 s20 Bold
					fadeStatsInfoText5Options = cFF555555 r4 s20 Bold
					fadeStatsInfoText6Options = cFF555555 r4 s20 Bold
					fadeText1X = 0
					fadeText1Y = 0
					fadeText1Options = cFFFFFFFF r4 s20 Right Bold
					fadeText1 = Loading Game
					fadeText2X = 0
					fadeText2Y = 0
					fadeText2Options = cFFFFFFFF r4 s20 Right Bold
					fadeText2 = Extraction Complete
					fadeText3 = Loading Game
					fadeText4 = Loading Complete
					fadeFont = Arial
					fadeSystemAndRomLayersOnly = false
					fadeExtractionTime = disabled
					fadeExtractionTimeTextX = 0
					fadeExtractionTimeTextY = 0
					fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
					fadeInterruptKey =
					detectFadeErrorEnabled = true
					fadeImgPath = C:\HyperSpin\Media\Fade
					HLDataPath = C:\HyperSpin\Data
					HLMediaPath = C:\HyperSpin\Media
					HLErrSoundPath = C:\HyperSpin\Media\Sounds\Error
					modulesPath = C:\HyperSpin\Modules
					moduleFullName = C:\HyperSpin\Modules\VisualBoyAdvance-M\VisualBoyAdvance-M.ahk
					moduleName = VisualBoyAdvance-M
					modulePath = C:\HyperSpin\Modules\VisualBoyAdvance-M
					moduleExtension = ahk
					moduleExtensionsPath = C:\HyperSpin\Module Extensions
					libPath = C:\HyperSpin\Lib
					7zEnabled = false
					7zPath = C:\HyperSpin\Module Extensions\7z.exe
					7zDllPath = C:\HyperSpin\Module Extensions\7z.dll
					7zExtractPath = C:\Documents and Settings\MAME\Impostazioni locali\Temp\HS
					7zExtractPathOrig =
					7zAttachSystemName = false
					7zDelTemp = true
					7zSounds = true
					7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
					7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
					mgEnabled = false
					mgKey = ~NumpadSub
					mgBackgroundColor = FF000000
					mgSidePadding = 0.2
					mgWidthBaseRes = 1920
					mgHeightBaseRes = 1080
					mgYOffset = 500|800
					mgFont = Arial
					mgText1Options = x10p y250|500 w80p Center cBBFFFFFF r4 s100 BoldItalic
					mgText1Text = Please select a game
					mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
					mgText2Offset = 100
					mgUseSound = true
					mgSoundfreq = 300
					mgExitEffect = none
					mgSelectedEffect = rotate
					mgUseGameArt = false
					mgCandidate =
					mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
					mgOnLaunch = false
					hpEnabled = false
					hpKey = ~NumpadAdd
					hpBackToMenuBarKey = X
					hpZoomInKey = C
					hpZoomOutKey = V
					hpScreenshotKey = ~PrintScreen
					hpHiToTextPath = C:\HyperSpin\Module Extensions\HiToText.exe
					hpSaveStateKeyCodes = {shift down}{F1 down}{shift up}{F1 up}|{shift down}{F2 down}{shift up}{F2 up}|{shift down}{F3 down}{shift up}{F3 up}|{shift down}{F4 down}{shift up}{F4 up}|{shift down}{F5 down}{shift up}{F5 up}|{shift down}{F6 down}{shift up}{F6 up}|{shift down}{F7 down}{shift up}{F7 up}|{shift down}{F8 down}{shift up}{F8 up}|{shift down}{F9 down}{shift up}{F9 up}|{shift down}{F10 down}{shift up}{F10 up}
					hpLoadStateKeyCodes = {F1}|{F2}|{F3}|{F4}|{F5 }|{F6}|{F7}|{F8}|{F9}|{F10}
					keymapperEnabled = false
					keymapperAHKMethod = false
					keymapper = xpadder
					xpadderFullPath = C:\HyperSpin\Xpadder 5.6\Xpadder.exe
					joyToKeyFullPath = C:\Utilities\JoyToKey\JoyToKey.exe
					keymapperProfilePath = C:\HyperSpin\Profiles\xpadder
					keymapperFrontEndProfileName = HyperSpin
					keymapperFrontEndProfile = xpadder
					keymapperHyperLaunchProfileEnabled = false
					JoyIDsEnabled = false
					JoyIDsPreferredControllersSystem = use_global
					JoyIDsPreferredControllersGlobal =
					CustomJoyNamesEnabled = false
					CustomJoyNames =
					rotateMethod = false
					FEProfile = C:\HyperSpin\Profiles\xpadder\HyperSpin
					defaultProfile = C:\HyperSpin\Profiles\xpadder\_Default
					systemProfile = C:\HyperSpin\Profiles\xpadder\Nintendo Game Boy Advance
					xPadderSystemProfile = C:\HyperSpin\Profiles\xpadder\Nintendo Game Boy Advance\_Default
					emuProfile = C:\HyperSpin\Profiles\xpadder\Nintendo Game Boy Advance\VisualBoyAdvance-M
					romProfile = C:\HyperSpin\Profiles\xpadder\Nintendo Game Boy Advance\2 Games in 1 - Finding Nemo + Finding Nemo - The Continuing Adventures (Europe) (En+En,Es,It,Sv,Da)
					HyperLaunchProfile = C:\HyperSpin\Profiles\xpadder\HyperLaunch
					blankProfile = C:\HyperSpin\Profiles\xpadder\_Default\blank
					ahkFEProfile = C:\HyperSpin\Profiles\AHK\HyperSpin
					ahkDefaultProfile = C:\HyperSpin\Profiles\AHK\_Default
					ahkSystemProfile = C:\HyperSpin\Profiles\AHK\Nintendo Game Boy Advance
					ahkEmuProfile = C:\HyperSpin\Profiles\AHK\Nintendo Game Boy Advance\VisualBoyAdvance-M
					ahkRomProfile = C:\HyperSpin\Profiles\AHK\Nintendo Game Boy Advance\2 Games in 1 - Finding Nemo + Finding Nemo - The Continuing Adventures (Europe) (En+En,Es,It,Sv,Da)
					ahkHyperLaunchProfile = C:\HyperSpin\Profiles\AHK\HyperLaunch
					bezelEnabled = false
					bezelICEnabled = false
					statisticsEnabled = true
					pressDuration = -1
					emuVolume = 1
					dxwndIni = C:\HyperSpin\Module Extensions\dxwnd\dxwnd.ini
					dxwndFullPath = C:\HyperSpin\Module Extensions\dxwnd\dxwnd.exe
					mon1O = 0
					pacDrivedllFile = C:\HyperSpin\Module Extensions\PacDrive32.dll
					userFadeAnimIniFile = C:\HyperSpin\Lib\User Fade Animations.ini

14:43:21:286 | HL |     INFO  | +0     | BuildScript - Loaded XHotkey Init.ahk scripts
14:43:21:286 | HL |     INFO  | +0     | BuildScript - Loaded Fade Init.ahk scripts
14:43:21:286 | HL |     INFO  | +0     | BuildScript - Loaded Statistics Init.ahk scripts
14:43:21:288 | HL |     INFO  | +0     | BuildScript - Loaded User Functions Init.ahk script
14:43:21:288 | HL |     INFO  | +0     | BuildScript - Validating module
14:43:21:288 | HL |     INFO  | +0     | BuildScript - Validation complete
14:43:21:288 | HL |     INFO  | +0     | BuildScript - Module:
					MEmu = VisualBoyAdvance-M
					MEmuV =  r1099
					MURL = http://sourceforge.net/projects/vbam/
					MAuthor = djvj
					MVersion = 2.0.2
					MCRC = 48696C61
					iCRC = 9D3A3B7
					MID = 635038268933018136
					MSystem = "Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Advance","Nintendo Super Game Boy"
					;----------------------------------------------------------------------------
					; Notes:
					; On first run, you will be guided to set your fullscreen settings. Follow the instructions in the msgboxes.
					; Fullscreen is controlled via the variable below
					;----------------------------------------------------------------------------
					StartModule()
					BezelGUI()
					FadeInStart()

					settingsFile := modulePath . "\" . moduleName . ".ini"
					Fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
					VideoMode := IniReadCheck(settingsFile, "Settings", "VideoMode","3",,1) ;0-5 are window sizes. 11 = fullscreen
					fsWidth := IniReadCheck(settingsFile, "Settings", "fsWidth",A_ScreenWidth,,1) ;fullscreen width
					fsHeight := IniReadCheck(settingsFile, "Settings", "fsHeight",A_ScreenHeight,,1) ;fullscreen height

					BezelStart()
					7z(romPath, romName, romExtension, 7zExtractPath)

					vbaINI := CheckFile(emuPath . "\vbam.ini")
					IniRead, currentVideoMode, %vbaINI%, preferences, video

					; Setting Fullscreen setting in ini if it doesn't match what user wants above
					If ( Fullscreen != "true" And ((currentVideoMode = 11) or !VideoMode) )
						IniWrite, %VideoMode%, %vbaINI%, preferences, video
					Else If ( Fullscreen = "true" And currentVideoMode != 11 ) {
						IniWrite, 11, %vbaINI%, preferences, video
						IniWrite, %fsWidth%, %vbaINI%, preferences, fsWidth
						IniWrite, %fsHeight%, %vbaINI%, preferences, fsHeight
					}

					; This changes the mode the emulator runs in
					If systemName = Nintendo Game Boy
						emuType = 3
					Else If systemName = Nintendo Game Boy Color
						emuType = 1
					Else If systemName = Nintendo Game Boy Advance
						emuType = 4
					Else If systemName = Nintendo Super Game Boy
						emuType = 5
					IniWrite, %emuType%, %vbaINI%, preferences, emulatorType

					Run(executable . " """ . romPath . "\" . romName . romExtension,emuPath)

					WinWait("VisualBoyAdvance-M")
					WinWaitActive("VisualBoyAdvance-M")

					BezelDraw()

					FadeInExit()
					Process("WaitClose",executable)
					7zCleanUp()
					BezelExit()
					FadeOutExit()
					ExitModule()


					CloseProcess:
						FadeOutStart()
						WinClose, VisualBoyAdvance-M
					Return

14:43:21:317 | HL |     INFO  | +31    | BuildScript - Loaded Multi-Player scripts
14:43:21:323 | HL |     INFO  | +0     | BuildScript - Loaded Statistics.ahk script
14:43:21:323 | HL |     INFO  | +0     | BuildScript - Loaded User Functions.ahk script
14:43:21:323 | HL |     INFO  | +0     | BuildScript - Finished injecting functions into module
14:43:21:327 | HL |     INFO  | +0     | Main - Module is built
14:43:21:327 | HL |     INFO  | +0     | CheckFile - Checking if C:\HyperSpin\AutoHotkey.dll exists
14:43:21:331 | HL |     INFO  | +16    | Main - Running module
14:43:21:575 | MD |     INFO  | +N/A   | Module initialized
14:43:21:604 | MD |     INFO  | +31    | StartModule - Started
14:43:21:604 | MD |     INFO  | +0     | StartModule - MEmu: VisualBoyAdvance-M
					MEmuV: r1099
					MURL: http://sourceforge.net/projects/vbam/
					MAuthor: djvj
					MVersion: 2.0.2
					MCRC: 48696C61
					iCRC: 9D3A3B7
					MID:
					MSystem: "Nintendo Game Boy","Nintendo Game Boy Color","Nintendo Game Boy Advance","Nintendo Super Game Boy"
14:43:21:604 | MD |     INFO  | +0     | StartModule - You have a supported System Name for this module: "Nintendo Game Boy Advance"
14:43:21:606 | MD |     INFO  | +0     | PluginInit - Started
14:43:21:606 | MD |     INFO  | +0     | CheckFile - Checking if C:\HyperSpin\Databases\Nintendo Game Boy Advance\Nintendo Game Boy Advance.xml exists
14:43:22:008 | MD |     INFO  | +406   | PluginInit - Ended
14:43:22:008 | MD |     INFO  | +0     | StartModule - Ended
14:43:22:043 | MD |     INFO  | +32    | GetFadePicFile - Randomized images and Fade  will use C:\HyperSpin\Media\Fade\Nintendo Game Boy Advance\_Default\Layer 1.png
14:43:22:043 | MD |     INFO  | +0     | GetFadePicFile - Randomized images and Fade  will use C:\HyperSpin\Media\Fade\Nintendo Game Boy Advance\_Default\Layer 2.png
14:43:22:338 | MD |     INFO  | +297   | DefaultAnimateFadeIn - Started
14:43:22:338 | MD |     INFO  | +0     | DefaultAnimateFadeIn - Drawing First FadeIn Image.
14:43:22:995 | MD |     INFO  | +656   | DefaultAnimateFadeIn - Ended
14:43:23:061 | MD |     INFO  | +62    | DefaultFadeAnimation - Started
14:43:23:086 | MD |     INFO  | +32    | GetFadePicFile - Randomized images and Fade  will use C:\HyperSpin\Media\Fade\_Default\Info Bar.png
14:43:23:145 | MD |     INFO  | +62    | GetFadePicFile - Randomized images and Fade  will use C:\HyperSpin\Media\Fade\Nintendo Game Boy Advance\_Default\Layer 3.png
14:43:23:385 | MD |     INFO  | +234   | StartGlobalUserFeatures - Starting
14:43:23:385 | MD |     INFO  | +0     | StartGlobalUserFeatures - Ending
14:43:24:877 | MD |     INFO  | +1500  | DefaultFadeAnimation - Ended
14:43:24:975 | MD |     INFO  | +94    | Module Setting - [Settings] - Fullscreen: true
14:43:24:975 | MD |     INFO  | +0     | Module Setting - [Settings] - VideoMode: 3
14:43:24:977 | MD |     INFO  | +0     | Module Setting - [Settings] - fsWidth: 1600
14:43:24:977 | MD |     INFO  | +0     | Module Setting - [Settings] - fsHeight: 900
14:43:24:977 | MD |     INFO  | +0     | CheckFile - Checking if C:\Emulators\GB Advance\VisualBoyAdvance-1.8.0-beta3 + (lang ita & spa) + GBx release list\vbam.ini exists
14:43:25:163 | MD |     INFO  | +188   | Run - Running: C:\Emulators\GB Advance\VisualBoyAdvance-1.8.0-beta3 + (lang ita & spa) + GBx release list\VisualBoyAdvance.exe "C:\Emulators\GB Advance\rom\2 Games in 1 - Finding Nemo + Finding Nemo - The Continuing Adventures (Europe) (En+En,Es,It,Sv,Da).zip
14:43:25:372 | MD |     INFO  | +203   | WinWait - Waiting for "VisualBoyAdvance-M"
14:44:00:777 | MD |    ERROR  | +35406 |[b] There was an error waiting for the window "VisualBoyAdvance-M". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem[/b].
14:44:00:777 | MD |     INFO  | +0     | ExitModule - Started
14:44:00:777 | MD |     INFO  | +0     | Starting Updating Statistics:
14:44:02:591 | MD |     INFO  | +1813  | Game section statistics updated.
14:44:02:622 | MD |     INFO  | +31    | ExitModule - Ended
14:44:02:622 | MD |     INFO  | +0     | End of Module Logs
14:44:03:461 | HL |     INFO  | +42125 | Main - Module ended, exiting HyperLaunch normally
14:44:03:461 | HL |     INFO  | +0     | ExitScript - Started
14:44:03:481 | HL |     INFO  | +15    | SystemCursor - Restoring mouse cursor
14:44:03:492 | HL |     INFO  | +16    | ExitScript - Ended
[/code]
artfunk
Affezionato
Affezionato
Messaggi: 208
Iscritto il: 08/03/2013, 14:08
Città: Roma
Grazie Ricevuti: 2 volte

Re: Problema VisualBoy Hyperlaunch

Messaggio da artfunk »

Risolto
era la versione dell'emulatore sbagliata, non riuscivo a trovare quella giusta, ora l'ho trovata anche se in francese.
Rispondi

Torna a “Frontend”