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Problemi avvio Daphne e ePSX in Hyperspin
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Problemi avvio Daphne e ePSX in Hyperspin
Ciao ragazzi, sto cercando di sistemare il mio cab che è abbandonato da un pò di tempo, c'è installato un vecchio mame32 e il daphne che funzionano entrambi bene, ora ho deciso di installare Hyperspin ma ho diversi problemi.
Sono tre giorni che leggo thread qui sul forum e su quello di hyperspin, ma non trovo la soluzione.
Intanto sono riuscito ad installare tutto il pacchetto Hyperspin e HyperlaunchHQ, quest'ultimo mi dava problemi perchè ho windows xp sul cab, e ho dovuto aggiornare Net Framework e windows media player per Hypersync.
Veniamo ai problemi i giochi del mame partono, anche se non tutti, mentre quelli del daphne e ePSX mi danno problemi, se setto in hyperHQ Hyperlaunch, quando provo ad avviare un gioco non succede nulla, mentre se metto su normal mi si avvia l'emulatore in standalone, sia con daphne che con ePSX.
Ho fatto diverse prove in HyperlaunchHQ ma non riesco a farli partire e mi escono diversi messaggi di errore sull'estensione delle rom per ePSX e altri vari.
Qualcuno sa spiegarmi cosa devo fare
Grazie.
Sono tre giorni che leggo thread qui sul forum e su quello di hyperspin, ma non trovo la soluzione.
Intanto sono riuscito ad installare tutto il pacchetto Hyperspin e HyperlaunchHQ, quest'ultimo mi dava problemi perchè ho windows xp sul cab, e ho dovuto aggiornare Net Framework e windows media player per Hypersync.
Veniamo ai problemi i giochi del mame partono, anche se non tutti, mentre quelli del daphne e ePSX mi danno problemi, se setto in hyperHQ Hyperlaunch, quando provo ad avviare un gioco non succede nulla, mentre se metto su normal mi si avvia l'emulatore in standalone, sia con daphne che con ePSX.
Ho fatto diverse prove in HyperlaunchHQ ma non riesco a farli partire e mi escono diversi messaggi di errore sull'estensione delle rom per ePSX e altri vari.
Qualcuno sa spiegarmi cosa devo fare
Grazie.
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Re: Problemi avvio Daphne e ePSX in Hyperspin
Qualcuno per favore mi può aiutare?
ho risolto il problema con ePSXe, ma continuo ad avere il problema col Daphne?
.
ho risolto il problema con ePSXe, ma continuo ad avere il problema col Daphne?
.
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Marcoqwerty
- God of Arcade
- Messaggi: 2388
- Iscritto il: 14/03/2011, 15:33
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- Città: Torino
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- Contatta:
Re: Problemi avvio Daphne e ePSX in Hyperspin
Dovresti essere piu' preciso su che messaggi ti arrivano eventualmente dare un'occhiata al log!
Ultimi progetti e ISO raspberry >http://supercoin.blogspot.com
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Re: Problemi avvio Daphne e ePSX in Hyperspin
Messaggi non me ne da.Marcoqwerty ha scritto:Dovresti essere piu' preciso su che messaggi ti arrivano eventualmente dare un'occhiata al log!
questo è il log di Hyperspin
05:01:13 PM | HyperSpin Started
05:01:13 PM | Going FullScreen
05:01:13 PM | Checking for updates
05:01:13 PM | Update Check Complete
05:01:13 PM | Startup program unavailable
05:01:13 PM | Playing intro video
05:01:21 PM | Error intializing joysticks
05:01:21 PM | Menu Mode is multi
05:01:21 PM | Loading Main Menu.xml
05:01:21 PM | Main Menu.xml successfully loaded
05:01:22 PM | Main Menu wheel loaded successfully
05:01:40 PM | Loading Daphne.xml
05:01:41 PM | Main Menu.xml successfully loaded
05:01:42 PM | Daphne wheel loaded successfully
05:02:37 PM | Loading Main Menu.xml
05:02:37 PM | Main Menu.xml successfully loaded
05:02:38 PM | Main Menu wheel loaded successfully
05:02:45 PM | Exit program unavailable
05:02:45 PM | Quiting Hyperspin
05:02:45 PM | Bye!
questo è quello di Hyperlaunch
DEBUG 2015-01-06 05:05:07 [1] HyperEmu.Ini.HyperLaunchHQIni HyperEmu.Ini.HyperLaunchHQIni..ctor(:0) – HyperLaunchHQ ini file path is C:\Hyperspin\Settings\HyperLaunchHQ.ini
DEBUG 2015-01-06 05:05:07 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\HyperLaunchHQ.ini
DEBUG 2015-01-06 05:05:07 [1] HyperEmu.Ini.HyperLaunchHQIni HyperEmu.Ini.HyperLaunchHQIni.readIniValues(:0) – Window coordinates are : 958|598|2|1
DEBUG 2015-01-06 05:05:07 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\HyperLaunch.ini
DEBUG 2015-01-06 05:05:07 [1] HyperEmu.Ini.HyperLaunchHQIni HyperEmu.Ini.HyperLaunchHQIni..ctor(:0) – HyperLaunchHQ ini file path is C:\Hyperspin\Settings\HyperLaunchHQ.ini
DEBUG 2015-01-06 05:05:07 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\HyperLaunchHQ.ini
DEBUG 2015-01-06 05:05:08 [1] HyperEmu.Ini.HyperLaunchHQIni HyperEmu.Ini.HyperLaunchHQIni.readIniValues(:0) – Window coordinates are : 958|598|2|1
DEBUG 2015-01-06 05:05:08 [1] HyperEmu.Forms.BaseWindow HyperEmu.Forms.BaseWindow..ctor(:0) – Main Folder is C:\Hyperspin
DEBUG 2015-01-06 05:05:08 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\HyperLaunch.ini
DEBUG 2015-01-06 05:05:23 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\Global Emulators.ini
DEBUG 2015-01-06 05:05:23 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\Global HyperLaunch.ini
DEBUG 2015-01-06 05:05:23 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\Global HyperPause.ini
DEBUG 2015-01-06 05:05:23 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\Global Bezel.ini
DEBUG 2015-01-06 05:05:32 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\Daphne\Emulators.ini
DEBUG 2015-01-06 05:05:32 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\Daphne\Games.ini
DEBUG 2015-01-06 05:05:32 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\Daphne\HyperLaunch.ini
DEBUG 2015-01-06 05:05:32 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\Daphne\HyperPause.ini
DEBUG 2015-01-06 05:05:32 [1] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\Daphne\Bezel.ini
DEBUG 2015-01-06 05:05:37 [4] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\Global Emulators.ini
DEBUG 2015-01-06 05:05:37 [4] HyperEmu.Ini.IniFile HyperEmu.Ini.IniFile..ctor(:0) – Loading INI File C:\Hyperspin\Settings\Daphne\Emulators.ini
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Marcoqwerty
- God of Arcade
- Messaggi: 2388
- Iscritto il: 14/03/2011, 15:33
- Medaglie: 1
- Città: Torino
- Grazie Inviati: 20 volte
- Grazie Ricevuti: 10 volte
- Contatta:
Re: Problemi avvio Daphne e ePSX in Hyperspin
Che versione usi di HyperlaunchHQ ? forse e' parecchio vecchia!
Ultimi progetti e ISO raspberry >http://supercoin.blogspot.com
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Re: Problemi avvio Daphne e ePSX in Hyperspin
credo sia l'ultimaMarcoqwerty ha scritto:Che versione usi di HyperlaunchHQ ? forse e' parecchio vecchia!
HPL 3.0.0.9
HPHQ 1.0.13.0
-
Marcoqwerty
- God of Arcade
- Messaggi: 2388
- Iscritto il: 14/03/2011, 15:33
- Medaglie: 1
- Città: Torino
- Grazie Inviati: 20 volte
- Grazie Ricevuti: 10 volte
- Contatta:
Re: Problemi avvio Daphne e ePSX in Hyperspin
Non e' l'ultima cmq dovresti guardaree il log che trovi su HLHQ > LOG VIEWER e cliccare sull'icona della ricarica pagina.
Non hai i permessi necessari per visualizzare i file allegati in questo messaggio.
Ultimi progetti e ISO raspberry >http://supercoin.blogspot.com
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Re: Problemi avvio Daphne e ePSX in Hyperspin
AlloraMarcoqwerty ha scritto:Non e' l'ultima cmq dovresti guardaree il log che trovi su HLHQ > LOG VIEWER e cliccare sull'icona della ricarica pagina.
ho aggiornato Hyperlaunch all'ultima versione tramite GIT, la 3.1.0.3
Il daphne che uso e la versione 1.0-2.2.11 e funziona tutto alla perfezione.
Ho fatto il log da hyperlaunch come mi hai descritto e questo è il risultato, l'unico erore che vedo è nella 10 riga parendo dal basso che ho evidenziato in grassetto, e poi ci sono una serie di circa dieci righe che appaiono in giallo all'inizio.
Timestamp Thread Level Diff. Log Data
15:17:38:949 HL INFO +N/A Main - HyperLaunch v3.1.0.3 BETA (www.hyperlaunch.net)
15:17:39:068 HL INFO +125 Main - System Specs:
HyperLaunch Dir: C:\Hyperspin
HyperLaunch is: 32-bit
OS: Microsoft Windows 7 Home Premium
SKU: Home Premium
Total Memory: 4061.09 MB
Free Memory: 1680.39 MB
Used Memory: 2380.699 MB
SystemType: 64-bit
Physical Processors: 1
Logical Processors: 2
GPU 1 Name: Mobile Intel(R) 4 Series Express Chipset Family
GPU 1 RAM: 1806.54 MB
GPU 1 Driver Version: 8.15.10.2021
GPU 2 Name: Mobile Intel(R) 4 Series Express Chipset Family
GPU 2 RAM: 0.00 MB
GPU 2 Driver Version: 8.15.10.2021
Sound 1 Device: VIA High Definition Audio
Sound 1 Status: Enabled
OS Language: Italian_Standard
OS Admin Status: No
Monitor #1 (\\.\DISPLAY1): 1366x768 (1366x768 work)
Monitor #1 Orientation: Landscape
Current AHK Desktop Width: 1366
Current AHK Desktop Height: 768
AutoHotkey Path:
AHK Version: 1.1.09.04
Unicode: No
15:17:39:068 HL INFO +0 CheckFile - Checking if C:\Hyperspin\HyperLaunch.exe exists
15:17:39:068 HL INFO +0 CheckFile - Checking if C:\Hyperspin\Module Extensions\dxwnd\dxwnd.ini exists
15:17:39:068 HL INFO +0 CheckFile - Checking if C:\Hyperspin\Module Extensions\dxwnd\dxwnd.exe exists
15:17:39:068 HL WARNING +0 Main - No frontendPath was sent via CLI. Defaulting to use HyperSpin in "..\HyperSpin\HyperSpin.exe". If you want to use a different FE Path, please make sure you set up your Front End so it sends this parameter to HyperLaunch: "-f "
15:17:39:084 HL WARNING +15 Main - Front End plugin was not sent via CLI. Defaulting to the "HyperSpin" Plugin. If you want to load a different Front End Plugin, please make sure you set up your Front End so it sends this parameter to HyperLaunch: "-p "
15:17:39:084 HL INFO +0 CheckFile - Checking if C:\Hyperspin\Plugins\HyperSpin.plugin exists
15:17:39:084 HL INFO +0 Main - HyperLaunch received "Daphne" and "ace"
15:17:39:101 HL INFO +16 Main - ace is using the default emulator: Daphne
15:17:39:101 HL INFO +0 Main - Checking for a [Daphne] section in C:\Hyperspin\Settings\Daphne\Emulators.ini
15:17:39:101 HL INFO +0 Main - Found [Daphne] in C:\Hyperspin\Settings\Daphne\Emulators.ini
15:17:39:101 HL INFO +0 CheckFile - Checking if C:\Hyperspin\Modules\Daphne\Daphne.ahk exists
15:17:39:101 HL INFO +0 Main - CRC Check - CRC matches, this is an official unedited module.
15:17:39:101 HL INFO +0 Main - ace will use module: C:\Hyperspin\Modules\Daphne\Daphne.ahk
15:17:39:135 HL INFO +31 Main - Did not find a "C:\Hyperspin\Settings\Daphne\Game Options.ini" file, skipping any game-specific options.
15:17:39:135 HL INFO +0 Main - Using standard method with "Rom Extension" SkipChecks or without any SkipChecks.
15:17:39:141 HL INFO +16 Main - INI Keys read
15:17:39:141 HL INFO +0 CheckFile - Checking if C:\Hyperspin\Module Extensions\7z.exe exists
15:17:39:141 HL INFO +0 CheckFile - Checking if C:\Hyperspin\Module Extensions\7z.dll exists
15:17:39:141 HL INFO +0 CheckFile - Checking if C:\Hyperspin\Module Extensions\FontReg.exe exists
15:17:40:764 HL INFO +1622 Main - "ace" does not qualify for MultiGame. Only roms with any of these strings in their name are acceptable: (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
15:17:40:764 HL INFO +0 CheckPaths - Started
15:17:40:764 HL INFO +0 CheckPaths - Found rom: F:\daphne\roms\ace.zip
15:17:40:764 HL INFO +0 CheckPaths - Ended
15:17:40:764 HL INFO +0 BuildScript - User Variables:
;----------------------------------------------------------------------------
; INJECTED VARIABLES
;----------------------------------------------------------------------------
#NoTrayIcon
#InstallKeybdHook
DetectHiddenWindows, ON
SetTitleMatchMode, 2
SendMode, Event
0 = 2
pluginPath = C:\Hyperspin\Plugins
pluginName = HyperSpin
pluginExt = .plugin
hlMode =
hlTitle = HyperLaunch
hlVersion = 3.1.0.3 BETA
hlAuthor = djvj
hlURL = www.hyperlaunch.net
langFile = C:\Hyperspin\Data\Language\Localization.ini
frontendPID = 0
frontendPath = C:\HyperSpin
frontendExe = HyperSpin.exe
frontendExt = exe
frontendName = HyperSpin
frontendDrive = C:
exitEmulatorKey = ~Esc
exitEmulatorKeyWait = 0
forceHoldKey = ~Esc
restoreFE = false
exitScriptKey = ~q & ~s
toggleCursorKey = ~e & ~t
emuFullPath = F:\daphne\DaphneDownLoader.exe
emuPath = F:\daphne
emuName = Daphne
emuExt = exe
romPath = F:\daphne\roms
romPathFromIni = F:\daphne\roms
romExtension = .zip
romExtensionOrig = .zip
romExtensions = 7z|rar|zip
executable = DaphneDownLoader.exe
systemName = Daphne
dbPath =
dbName = ace
dbExt =
romName = ace
romMapPath =
romMappingEnabled = false
romMappingLaunchMenuEnabled = false
romMappingFirstMatchingExt = false
romMappingShowAllRomsInArchive = true
romMappingNumberOfGamesByScreen = 7
romMappingMenuWidth = 300
romMappingMenuMargin = 50
romMappingTextFont = Bebas Neue
romMappingTextOptions = cFFFFFFFF r4 s40 Bold
romMappingDisabledTextColor = ff888888
romMappingTextSizeDifference = 5
romMappingTextMargin = 10
romMappingTitleTextFont = Bebas Neue
romMappingTitleTextOptions = cFFFFFFFF r4 s60 Bold
romMappingTitle2TextFont = Bebas Neue
romMappingTitle2TextOptions = cFFFFFFFF r4 s15 Bold
romMappingGameInfoTextFont = Bebas Neue
romMappingGameInfoTextOptions = cFFFFFFFF r4 s15 Regular
romMappingBackgroundBrush = aa000000
romMappingColumnBrush = 33000000
romMappingButtonBrush1 = 6f000000
romMappingButtonBrush2 = 33000000
romMappingBackgroundAlign = Stretch and Lose Aspect
romMappingMenuFlagWidth = 40
romMappingMenuFlagSeparation = 5
romMappingDefaultMenuList = FullList
romMappingSingleFilteredRomAutomaticLaunch = false
altArchiveNameOnly =
altRomNameOnly =
altArchiveAndRomName =
altArchiveAndManyRomNames =
altRomNamesOnly =
romMapScenario =
skipchecks = false
romMatchExt = true
blockInputTime = 0
blockInputFile = C:\Hyperspin\Module Extensions\BlockInput.exe
errorLevelReporting = false
lockLaunch = false
lockLaunchGame =
screenRotationAngle = 0
screenRotationAngleGame =
logFile = C:\Hyperspin\HyperLaunch.log
logLabel := [" INFO"," WARNING"," ERROR"," DEBUG1"," DEBUG2"]
logLevel = 3
logShowDebugConsole = false
logIncludeModule = true
logIncludeFileProperties = true
logShowCommandWindow = false
logCommandWindow = false
hlDebugConsoleStdout =
sysLang = Italian_Standard
sysType = 64-bit
navUpKey = Up
navDownKey = Down
navLeftKey = Left
navRightKey = Right
navSelectKey = Enter
navP2UpKey = Numpad8
navP2DownKey = Numpad2
navP2LeftKey = Numpad4
navP2RightKey = Numpad6
navP2SelectKey = NumpadEnter
originalWidth = 1366
originalHeight = 768
dtEnabled = false
dtPath =
dtUseSCSI = true
dtAddDrive = true
servoStikEnabled = false
ledblinkyEnabled = false
ledblinkyFullPath =
ledblinkyProfilePath = C:\Hyperspin\Profiles\LEDBlinky
ledblinkyHLProfile = C:\Hyperspin\Profiles\LEDBlinky\HyperLaunch
emuIdleShutdown = 0
launchPasswordHash = zQJHGuIBD6bt2rEoPola0Rbrl81Ci3lgdm1mxbcm+QfXe+SDPHV0ig==
hideCursor = false
hideEmu = false
hideFE = false
fadeIn = false
fadeInDuration = 500
fadeInTransitionAnimation = DefaultAnimateFadeIn
fadeInDelay = 0
fadeInExitDelay = 0
fadeOutExitDelay = 0
fadeOut = false
fadeOutExtraScreen = false
fadeOutDuration = 500
fadeOutTransitionAnimation = DefaultAnimateFadeOut
fadeOutDelay = 0
fadeLyrInterpolation = 7
fadeMuteEmulator = false
fadeUseBackgrounds = false
fadeXScale =
fadeYScale =
fadeLyr1Color = FF000000
fadeLyr1AlignImage = Align to Top Left
fadeLyr2Pos = Bottom Right Corner
fadeLyr2X = 300
fadeLyr2Y = 300
fadeLyr2Adjust = 1
fadeLyr2PicPad = 0
fadeLyr2Prefix = Extra Layer 1 - Console
fadeLyr3Pos = Center
fadeLyr3X = 300
fadeLyr3Y = 300
fadeLyr3Adjust = 0.75
fadeLyr3PicPad = 0
fadeLyr3Speed = 750
fadeLyr3Animation = DefaultFadeAnimation
fadeLyr37zAnimation = DefaultFadeAnimation
fadeLyr3Type = imageandbar
fadeLyr3ImgFollow7zProgress = true
fadeLyr3Repeat = 1
fadeLyr3BackImageTransparency = 30
fadeLyr3StaticPos = No Alignment
fadeLyr3StaticX = 0
fadeLyr3StaticY = 870|1575
fadeLyr3StaticAdjust = 1
fadeLyr3StaticPicPad = 0
fadeLyr3StaticPrefix = Info Bar
fadeLyr4Adjust = 0.75
fadeLyr4X = 100
fadeLyr4Y = 100
fadeLyr4Pos = Above Layer 3 - Left
fadeLyr4FPS = 10
fadeLyr4PicPad = 0
fadeTranspGifColor = FFFFFF
fadeBarWindow = false
fadeBarWindowX =
fadeBarWindowY =
fadeBarWindowW = 600
fadeBarWindowH = 120
fadeBarWindowR = 20
fadeBarWindowM = 20
fadeBarWindowHatchStyle = 8
fadeBar = 7zOnly
fadeBarNon7zProgressTime = 0
fadeBarBack = true
fadeBarBackColor = FF555555
fadeBarH = 20
fadeBarR = 5
fadeBarColor = DD00BFFF
fadeBarHatchStyle = 3
fadeBarPercentageText = true
fadeBarInfoText = true
fadeBarXOffset = 0
fadeBarYOffset = 100
fadeRomInfoDescription = text
fadeRomInfoSystemName = text
fadeRomInfoYear = text
fadeRomInfoManufacturer = text
fadeRomInfoGenre = text
fadeRomInfoRating = text
fadeRomInfoOrder = Description|SystemName|Year|Manufacturer|Genre|Rating
fadeRomInfoTextPlacement = topRight
fadeRomInfoTextMargin = 5
fadeRomInfoText1Options = cFF555555 r4 s20 Bold
fadeRomInfoText2Options = cFF555555 r4 s20 Bold
fadeRomInfoText3Options = cFF555555 r4 s20 Bold
fadeRomInfoText4Options = cFF555555 r4 s20 Bold
fadeRomInfoText5Options = cFF555555 r4 s20 Bold
fadeRomInfoText6Options = cFF555555 r4 s20 Bold
fadeStats_Number_of_Times_Played = text with label
fadeStats_Last_Time_Played = text with label
fadeStats_Average_Time_Played = text with label
fadeStats_Total_Time_Played = text with label
fadeStats_System_Total_Played_Time = text with label
fadeStats_Total_Global_Played_Time = text with label
fadeStatsInfoOrder = Number_of_Times_Played|Last_Time_Played|Average_Time_Played|Total_Time_Played|System_Total_Played_Time|Total_Global_Played_Time
fadeStatsInfoTextPlacement = topLeft
fadeStatsInfoTextMargin = 5
fadeStatsInfoText1Options = cFF555555 r4 s20 Bold
fadeStatsInfoText2Options = cFF555555 r4 s20 Bold
fadeStatsInfoText3Options = cFF555555 r4 s20 Bold
fadeStatsInfoText4Options = cFF555555 r4 s20 Bold
fadeStatsInfoText5Options = cFF555555 r4 s20 Bold
fadeStatsInfoText6Options = cFF555555 r4 s20 Bold
fadeText1X = 0
fadeText1Y = 0
fadeText1Options = cFFFFFFFF r4 s20 Right Bold
fadeText1 = Loading Game
fadeText2X = 0
fadeText2Y = 0
fadeText2Options = cFFFFFFFF r4 s20 Right Bold
fadeText2 = Extraction Complete
fadeText3 = Loading Game
fadeText4 = Loading Complete
fadeFont = Arial
fadeSystemAndRomLayersOnly = false
fadeExtractionTime = disabled
fadeExtractionTimeTextX = 0
fadeExtractionTimeTextY = 0
fadeExtractionTimeTextOptions = cFF555555 r4 s20 Bold
fadeInterruptKey =
detectFadeErrorEnabled = true
fadeImgPath = C:\Hyperspin\Media\Fade
HLDataPath = C:\Hyperspin\Data
HLMediaPath = C:\Hyperspin\Media
HLErrSoundPath = C:\Hyperspin\Media\Sounds\Error
modulesPath = C:\Hyperspin\Modules
moduleFullName = C:\Hyperspin\Modules\Daphne\Daphne.ahk
moduleName = Daphne
modulePath = C:\Hyperspin\Modules\Daphne
moduleExtension = ahk
moduleExtensionsPath = C:\Hyperspin\Module Extensions
libPath = C:\Hyperspin\Lib
7zEnabled = false
7zPath = C:\Hyperspin\Module Extensions\7z.exe
7zDllPath = C:\Hyperspin\Module Extensions\7z.dll
7zExtractPath = C:\Users\Andrea\AppData\Local\Temp\HS
7zExtractPathOrig =
7zAttachSystemName = false
7zDelTemp = true
7zSounds = true
7zFormats = .zip,.rar,.7z,.lzh,.gzip,.tar
7zFormatsNoP = zip,rar,7z,lzh,gzip,tar
mgEnabled = false
mgKey = ~NumpadSub
mgBackgroundColor = FF000000
mgSidePadding = 0.2
mgXScale = 1
mgYScale = 1
mgYOffset = 500
mgFont = Arial
mgText1Options = x10p y30p w80p Center cBBFFFFFF r4 s100 BoldItalic
mgText1Text = Please select a game
mgText2Options = w96p cFFFFFFFF r4 s50 Center BoldItalic
mgText2Offset = 70
mgUseSound = true
mgSoundfreq = 300
mgExitEffect = none
mgSelectedEffect = rotate
mgUseGameArt = false
mgArtworkDir = Artwork1
mgCandidate =
mgValidTypes = (Disc,(Disk,(Cart,(Tape,(Cassette,(Part,(Side
mgOnLaunch = false
hpEnabled = false
hpKey = ~NumpadAdd
hpBackToMenuBarKey = X
hpZoomInKey = C
hpZoomOutKey = V
hpScreenshotKey = ~PrintScreen
hpHiToTextPath = C:\Hyperspin\Module Extensions\HiToText.exe
hpSaveStateKeyCodes =
hpLoadStateKeyCodes =
keymapperEnabled = false
keymapperAHKMethod = false
keymapper = ahk
xpadderFullPath = C:\Utilities\Xpadder\xpadder.exe
joyToKeyFullPath = C:\Utilities\JoyToKey\JoyToKey.exe
keymapperProfilePath = C:\Hyperspin\Profiles\ahk
keymapperFrontEndProfileName = HyperSpin
keymapperFrontEndProfile = false
keymapperHyperLaunchProfileEnabled = false
JoyIDsEnabled = false
JoyIDsPreferredControllersSystem = use_global
JoyIDsPreferredControllersGlobal = use_global
CustomJoyNamesEnabled = false
CustomJoyNames =
rotateMethod = false
FEProfile = C:\Hyperspin\Profiles\ahk\HyperSpin
defaultProfile = C:\Hyperspin\Profiles\ahk\_Default
systemProfile = C:\Hyperspin\Profiles\ahk\Daphne
xPadderSystemProfile = C:\Hyperspin\Profiles\ahk\Daphne\_Default
emuProfile = C:\Hyperspin\Profiles\ahk\Daphne\Daphne
romProfile = C:\Hyperspin\Profiles\ahk\Daphne\ace
HyperLaunchProfile = C:\Hyperspin\Profiles\ahk\HyperLaunch
blankProfile = C:\Hyperspin\Profiles\ahk\blank
ahkFEProfile = C:\Hyperspin\Profiles\AHK\HyperSpin
ahkDefaultProfile = C:\Hyperspin\Profiles\AHK\_Default
ahkSystemProfile = C:\Hyperspin\Profiles\AHK\Daphne
ahkEmuProfile = C:\Hyperspin\Profiles\AHK\Daphne\Daphne
ahkRomProfile = C:\Hyperspin\Profiles\AHK\Daphne\ace
ahkHyperLaunchProfile = C:\Hyperspin\Profiles\AHK\HyperLaunch
bezelEnabled = false
bezelICEnabled = false
statisticsEnabled = true
pressDuration = -1
emuVolume = 1
dxwndIni = C:\Hyperspin\Module Extensions\dxwnd\dxwnd.ini
dxwndFullPath = C:\Hyperspin\Module Extensions\dxwnd\dxwnd.exe
mon1O = 0
pacDrivedllFile = C:\Hyperspin\Module Extensions\PacDrive32.dll
15:17:40:764 HL INFO +0 BuildScript - Loaded XHotkey Init.ahk scripts
15:17:40:764 HL INFO +0 BuildScript - Loaded Statistics Init.ahk scripts
15:17:40:780 HL INFO +16 BuildScript - Loaded User Functions Init.ahk script
15:17:40:780 HL INFO +0 BuildScript - Validating module
15:17:40:781 HL INFO +0 BuildScript - Validation complete
15:17:40:781 HL INFO +0 BuildScript - Module:
MEmu = Daphne
MEmuV = v1.0.13
MURL = http://www.daphne-emu.com/
MAuthor = djvj
MVersion = 2.0.6
MCRC = F8545233
iCRC = 7FCE1920
MID = 635038268879753802
MSystem = "Daphne","LaserDisc"
;----------------------------------------------------------------------------
; Notes:
; Executable should be Daphne.exe NOT Daphneloader.exe
; You need the module's ini from GIT, remove the (Example) from the filename. It has settings for each game so they work properly.
; If you want to define custom controls for each game, follow this process:
; 1) Manually run DaphneLoader.exe
; 2) Select each game you want to configure and click the Configure button. Select the Input tab and define your controls and hit OK and repeat for each game.
; 3) Create a folder in your emu directory called "controls" and copy your current dapinput.ini into it. This will be your default controls used for all games that a custom one was not created.
; 4) Launch each game you defined controls for through DaphneLoader. DaphneLoader will set your custom controls in the dapinput.ini. Now exit the game.
; 5) After each game you launch, copy the dapinput.ini into the controls folder and name it after the rom name you use in your xml: Example: lair.ini
;
; First time users, please follow the guide found @ http://www.hyperspin-fe.com/forum/showt ... in-and-HL3
;----------------------------------------------------------------------------
StartModule()
BezelGUI()
FadeInStart()
settingsFile := modulePath . "\" . moduleName . ".ini"
globalParams := IniReadCheck(settingsFile,"settings","globalParams","vldp -blank_searches -prefer_samples -noissues -fastboot",,1)
fullscreen := IniReadCheck(settingsFile, "Settings", "Fullscreen","true",,1)
screenWidth := IniReadCheck(settingsFile, "Settings", "ScreenWidth",A_ScreenWidth,,1)
screenHeight := IniReadCheck(settingsFile, "Settings", "ScreenHeight",A_ScreenHeight,,1)
pauseOnExit := IniReadCheck(settingsFile,"settings","pauseOnExit","false",,1)
hwAccel := IniReadCheck(settingsFile,"settings","hwAccel","true",,1)
min_seek_delay := IniReadCheck(settingsFile,romName,"min_seek_delay",A_Space,,1)
seek_frames_per_ms := IniReadCheck(settingsFile,romName,"seek_frames_per_ms",A_Space,,1)
homedir := IniReadCheck(settingsFile,romName,"homedir",".",,1)
bank0 := IniReadCheck(settingsFile,romName,"bank0",A_Space,,1)
bank1 := IniReadCheck(settingsFile,romName,"bank1",A_Space,,1)
bank2 := IniReadCheck(settingsFile,romName,"bank2",A_Space,,1)
bank3 := IniReadCheck(settingsFile,romName,"bank3",A_Space,,1)
sound_buffer := IniReadCheck(settingsFile,romName,"sound_buffer",A_Space,,1)
params := IniReadCheck(settingsFile,romName,"params",A_Space,,1)
version := IniReadCheck(settingsFile,romName,"version",romName,,1)
frameFile = %romName% ; storing parent romName to send as the framefile name so we don't send wrong name when using an alternate version of a game
BezelStart()
fullscreen := If fullscreen = "true" ? " -fullscreen" : ""
If bezelPath ; this variable is only filled if bezel is enabled and a valid bezel image is found
{ params:= params . " -ignore_aspect_ratio"
screenWidth := " -x " . Round(bezelScreenWidth) ;bezelScreenWidth variable is defined on the BezelStart function and it gives the desired width that your game screen should have while using this bezel
screenHeight := " -y " . Round(bezelScreenHeight) ;idem above
} Else {
screenWidth := " -x " . screenWidth
screenHeight := " -y " . screenHeight
}
min_seek_delay := If min_seek_delay ? " -min_seek_delay " . min_seek_delay : ""
seek_frames_per_ms := If seek_frames_per_ms ? " -seek_frames_per_ms " . seek_frames_per_ms : ""
homedir := If homedir ? " -homedir " . homedir : ""
bank0 := If bank0 ? " -bank 0 " . bank0 : ""
bank1 := If bank1 ? " -bank 1 " . bank1 : ""
bank2 := If bank2 ? " -bank 2 " . bank2 : ""
bank3 := If bank3 ? " -bank 3 " . bank3 : ""
sound_buffer := If sound_buffer ? " -sound_buffer " . sound_buffer : ""
hwAccel := If hwAccel = "true" ? " -opengl" : " -nohwaccel"
params := globalParams . " " . params
hideEmuObj := Object("ahk_class SDL_app",1) ; Hide_Emu will hide these windows. 0 = will never unhide, 1 = will unhide later
7z(romPath, romName, romExtension, 7zExtractPath)
; If you have alternate controls for a specific game, this will overwrite the current dapinput.ini with your custom one
romControlIni := emuPath . "\controls\" . romName . ".ini"
defaultControlIni := emuPath . "\controls\dapinput.ini"
daphneControlIni := emuPath . "\dapinput.ini"
If FileExist(romControlIni) { ; if a romName control ini exists
Log("Module - Found a romName input ini and will overwrite the existing dapinput.ini: " . romControlIni)
FileCopy, %romControlIni%, %daphneControlIni%, 1 ; copy rom dapinput, overwriting working one
} Else If FileExist(defaultControlIni) { ; if a default control ini exists
Log("Module - No romName input ini found, overwriting the current dapinput.ini with a default one: " . defaultControlIni)
FileCopy, %defaultControlIni%, %daphneControlIni%, 1 ; copy default dapinput, overwriting working one in case a rom one was set from previous launch
} Else
Log("Module - No romName or default inis found, leaving the current dapinput.ini alone")
; If launched game is an alternate version of a parent, this will send the alternate's name to daphne.
romName = %version%
HideEmuStart() ; This fully ensures windows are completely hidden even faster than winwait
; This allows us to send variables, that when empty, are not sent to the Run command
; msgbox % executable . A_Space . romName . A_Space . params . fullscreen . screenWidth . screenHeight . min_seek_delay . seek_frames_per_ms . homedir . bank0 . bank1 . bank2 . bank3 . sound_buffer . " -framefile """ . romPath . "\" . frameFile . romExtension . """"
Run(executable . A_Space . romName . A_Space . params . hwAccel . fullscreen . screenWidth . screenHeight . min_seek_delay . seek_frames_per_ms . homedir . bank0 . bank1 . bank2 . bank3 . sound_buffer . " -framefile """ . romPath . "\" . frameFile . romExtension . """", emuPath)
WinWait("ahk_class SDL_app")
WinWaitActive("ahk_class SDL_app")
BezelDraw()
HideEmuEnd()
FadeInExit()
Process("WaitClose", executable)
7zCleanUp()
FadeOutExit()
ExitModule()
HaltEmu:
Send, {P}
Return
RestoreEmu:
Winrestore, AHK_class %EmulatorClass%
Send, {P}
Return
CloseProcess:
FadeOutStart()
BezelExit()
If pauseOnExit = true
{ Send, {P}
Sleep, 100
}
WinClose("ahk_class SDL_app")
Return
15:17:40:781 HL INFO +0 BuildScript - Loaded Multi-Player scripts
15:17:40:781 HL INFO +0 BuildScript - Loaded Statistics.ahk script
15:17:40:781 HL INFO +0 BuildScript - Loaded User Functions.ahk script
15:17:40:781 HL INFO +0 BuildScript - Finished injecting functions into module
15:17:40:796 HL INFO +15 Main - Module is built
15:17:40:796 HL INFO +0 CheckFile - Checking if C:\Hyperspin\AutoHotkey.dll exists
15:17:40:812 HL INFO +16 Main - Running module
15:17:40:991 MD INFO +N/A Module initialized
15:17:40:013 MD INFO +31 StartModule - Started
15:17:41:013 MD INFO +0 StartModule - MEmu: Daphne
MEmuV: v1.0.13
MURL: http://www.daphne-emu.com/
MAuthor: djvj
MVersion: 2.0.6
MCRC: F8545233
iCRC: 7FCE1920
MID:
MSystem: "Daphne","LaserDisc"
15:17:41:013 MD INFO +0 StartModule - You have a supported System Name for this module: "Daphne"
15:17:41:013 MD INFO +0 PluginInit - Started
15:17:41:013 MD WARNING +0 RIniLoadVar - Created missing Global ini key: "Fe_Logo_Labels" in section: "HyperSpin" in "C:\Hyperspin\Settings\Global Plugins.ini"
15:17:41:013 MD WARNING +0 RIniLoadVar - Created missing System ini key: "Fe_Logo_Labels" in section: "HyperSpin" in "C:\Hyperspin\Settings\Daphne\Plugins.ini"
15:17:41:013 MD WARNING +0 RIniLoadVar - Created missing Global ini key: "Fe_Artwork_Labels" in section: "HyperSpin" in "C:\Hyperspin\Settings\Global Plugins.ini"
15:17:41:013 MD WARNING +0 RIniLoadVar - Created missing System ini key: "Fe_Artwork_Labels" in section: "HyperSpin" in "C:\Hyperspin\Settings\Daphne\Plugins.ini"
15:17:41:013 MD WARNING +0 RIniLoadVar - Created missing Global ini key: "Fe_Backgrounds_Labels" in section: "HyperSpin" in "C:\Hyperspin\Settings\Global Plugins.ini"
15:17:41:013 MD WARNING +0 RIniLoadVar - Created missing System ini key: "Fe_Backgrounds_Labels" in section: "HyperSpin" in "C:\Hyperspin\Settings\Daphne\Plugins.ini"
15:17:41:048 MD WARNING +31 RIniLoadVar - Created missing Global ini key: "Fe_Controller_Labels" in section: "HyperSpin" in "C:\Hyperspin\Settings\Global Plugins.ini"
15:17:41:050 MD WARNING +0 RIniLoadVar - Created missing System ini key: "Fe_Controller_Labels" in section: "HyperSpin" in "C:\Hyperspin\Settings\Daphne\Plugins.ini"
15:17:41:052 MD WARNING +0 RIniLoadVar - Created missing Global ini key: "Fe_Guides_Labels" in section: "HyperSpin" in "C:\Hyperspin\Settings\Global Plugins.ini"
15:17:41:054 MD WARNING +0 RIniLoadVar - Created missing System ini key: "Fe_Guides_Labels" in section: "HyperSpin" in "C:\Hyperspin\Settings\Daphne\Plugins.ini"
15:17:41:073 MD WARNING +31 RIniLoadVar - Created missing Global ini key: "Fe_Manuals_Labels" in section: "HyperSpin" in "C:\Hyperspin\Settings\Global Plugins.ini"
15:17:41:073 MD WARNING +0 RIniLoadVar - Created missing System ini key: "Fe_Manuals_Labels" in section: "HyperSpin" in "C:\Hyperspin\Settings\Daphne\Plugins.ini"
15:17:41:073 MD WARNING +0 RIniLoadVar - Created missing Global ini key: "Fe_Videos_Labels" in section: "HyperSpin" in "C:\Hyperspin\Settings\Global Plugins.ini"
15:17:41:073 MD WARNING +0 RIniLoadVar - Created missing System ini key: "Fe_Videos_Labels" in section: "HyperSpin" in "C:\Hyperspin\Settings\Daphne\Plugins.ini"
15:17:41:073 MD WARNING +0 RIniLoadVar - Created missing Global ini key: "Fe_Disc_Artwork_Label" in section: "HyperSpin" in "C:\Hyperspin\Settings\Global Plugins.ini"
15:17:41:073 MD WARNING +0 RIniLoadVar - Created missing System ini key: "Fe_Disc_Artwork_Label" in section: "HyperSpin" in "C:\Hyperspin\Settings\Daphne\Plugins.ini"
15:17:41:403 MD INFO +328 CheckFile - Checking if C:\HyperSpin\Databases\Daphne\Daphne.xml exists
15:17:41:403 MD INFO +0 PluginInit - Ended
15:17:41:403 MD INFO +0 StartModule - Ended
15:17:41:403 MD INFO +0 StartGlobalUserFeatures - Starting
15:17:41:403 MD INFO +0 StartGlobalUserFeatures - Ending
15:17:41:403 MD INFO +0 Module Setting - [settings] - globalParams: vldp -blank_searches -prefer_samples -fullscreen -noissues -opengl -fastboot -x 1024 -y 768
15:17:41:403 MD INFO +0 Module Setting - [Settings] - Fullscreen: true
15:17:41:403 MD INFO +0 Module Setting - [Settings] - ScreenWidth: 1366
15:17:41:403 MD INFO +0 Module Setting - [Settings] - ScreenHeight: 768
15:17:41:403 MD INFO +0 Module Setting - [settings] - pauseOnExit: false
15:17:41:403 MD INFO +0 Module Setting - [settings] - hwAccel: true
15:17:41:403 MD INFO +0 Module Setting - [ace] - min_seek_delay: 1000
15:17:41:403 MD INFO +0 Module Setting - [ace] - seek_frames_per_ms: 20
15:17:41:403 MD INFO +0 Module Setting - [ace] - homedir: .
15:17:41:403 MD INFO +0 Module Setting - [ace] - bank0: 00000010
15:17:41:403 MD INFO +0 Module Setting - [ace] - bank1: 00000001
15:17:41:403 MD INFO +0 Module Setting - [ace] - bank2:
15:17:41:403 MD INFO +0 Module Setting - [ace] - bank3:
15:17:41:403 MD INFO +0 Module Setting - [ace] - sound_buffer: 2048
15:17:41:403 MD INFO +0 Module Setting - [ace] - params: -useoverlaysb 1
15:17:41:403 MD INFO +0 Module Setting - [ace] - version: ace
15:17:41:403 MD INFO +0 Module - No romName or default inis found, leaving the current dapinput.ini alone
15:17:41:403 MD INFO +0 Run - Running: F:\daphne\DaphneDownLoader.exe ace vldp -blank_searches -prefer_samples -fullscreen -noissues -opengl -fastboot -x 1024 -y 768 -useoverlaysb 1 -opengl -fullscreen -x 1366 -y 768 -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir . -bank 0 00000010 -bank 1 00000001 -sound_buffer 2048 -framefile "F:\daphne\roms\ace.zip"
15:17:42:292 MD INFO +889 WinWait - Waiting for "ahk_class SDL_app"
15:18:15:988 MD ERROR +33696 There was an error waiting for the window "ahk_class SDL_app". Please check you have the correct version emulator installed for this module, followed any notes in the module, and have this emulator working outside your Frontend first. Also turn off Fade to see if you are hiding your problem.
15:18:15:988 MD INFO +0 ExitModule - Started
15:18:15:988 MD INFO +0 Starting Updating Statistics:
15:18:16:167 MD INFO +172 Game section statistics updated.
15:18:16:169 MD INFO +0 ExitModule - Ended
15:18:16:169 MD INFO +0 End of Module Logs
15:18:16:203 HL INFO +35397 Main - Module ended, exiting HyperLaunch normally
15:18:16:203 HL INFO +0 ExitScript - Started
15:18:16:229 HL INFO +15 SystemCursor - Restoring mouse cursor
15:18:16:247 HL INFO +16 ExitScript - Ended
-
Marcoqwerty
- God of Arcade
- Messaggi: 2388
- Iscritto il: 14/03/2011, 15:33
- Medaglie: 1
- Città: Torino
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- Contatta:
Re: Problemi avvio Daphne e ePSX in Hyperspin
Prova ovviamente ad avviarlo al di fuori di Hyperspin...se parte controlla che la versione sia quella indicata dal modulo!
Prova come suggerisce li a disabilitare il fade temporaneamente.
PS
se clicchi sul pulsante a fianco a quello di aggiornamento ti copia il log gia' tra i tag QUOTE cosi posti direttamente qullo sul forum
Prova come suggerisce li a disabilitare il fade temporaneamente.
PS
se clicchi sul pulsante a fianco a quello di aggiornamento ti copia il log gia' tra i tag QUOTE cosi posti direttamente qullo sul forum
Ultimi progetti e ISO raspberry >http://supercoin.blogspot.com
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Re: Problemi avvio Daphne e ePSX in Hyperspin
Si fuori da hyperspin funziona tutto benissimo.Marcoqwerty ha scritto:Prova ovviamente ad avviarlo al di fuori di Hyperspin...se parte controlla che la versione sia quella indicata dal modulo!
Prova come suggerisce li a disabilitare il fade temporaneamente.
PS
se clicchi sul pulsante a fianco a quello di aggiornamento ti copia il log gia' tra i tag QUOTE cosi posti direttamente qullo sul forum
Il modulo dice che è la versione 2.0.6 ma io questa versione non riesco a trovarla
-
Marcoqwerty
- God of Arcade
- Messaggi: 2388
- Iscritto il: 14/03/2011, 15:33
- Medaglie: 1
- Città: Torino
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- Contatta:
Re: Problemi avvio Daphne e ePSX in Hyperspin
Hyperspin.exe e tutti gli eseguibili sono avviati in admin?
Ultimi progetti e ISO raspberry >http://supercoin.blogspot.com
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- Affezionato
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Re: Problemi avvio Daphne e ePSX in Hyperspin
Dovrebbe, ho lo stesso problema su 3 pc diversi e comunque tutti gli altri emulatori funzionano senza problemiMarcoqwerty ha scritto:Hyperspin.exe e tutti gli eseguibili sono avviati in admin?
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Re: Problemi avvio Daphne e ePSX in Hyperspin
Sto impazzendo, ho provato di tutto ma il problema persiste, HELP ME PLEASE!
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Re: Problemi avvio Daphne e ePSX in Hyperspin
Ho fatto anche l'aggiornamento ultimo tramite git seguendo tutta la guida, ma non riesco a risolvere questo problema.
-
Marcoqwerty
- God of Arcade
- Messaggi: 2388
- Iscritto il: 14/03/2011, 15:33
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- Città: Torino
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- Contatta:
Re: Problemi avvio Daphne e ePSX in Hyperspin
Calma e sangue freddo...ecco un po di screen
Non hai i permessi necessari per visualizzare i file allegati in questo messaggio.
Ultimi progetti e ISO raspberry >http://supercoin.blogspot.com
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Re: Problemi avvio Daphne e ePSX in Hyperspin
Tutto corrisponde, tranne per il fatto che stranamente io ho i framefile nella cartella di ogni singolo gioco dentro vldp, che però ho copiato nella cartella framefile e ho provato a lanciare i giochi, ma il risultato è sempre lo stesso, si apre il daphne e dopo un pò mi da questo messaggio


-
Marcoqwerty
- God of Arcade
- Messaggi: 2388
- Iscritto il: 14/03/2011, 15:33
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- Contatta:
Re: Problemi avvio Daphne e ePSX in Hyperspin
Il log del daphneloader?
Ultimi progetti e ISO raspberry >http://supercoin.blogspot.com
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Re: Problemi avvio Daphne e ePSX in Hyperspin
EccoloMarcoqwerty ha scritto:Il log del daphneloader?
- --DAPHNE version 1.0.12
--Command line is: daphne.exe ace vldp -framefile C:\daphne\vldp\ace\ace.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir C:\daphne -useoverlaysb 1 -bank 0 00000000 -bank 1 00000001 -sound_buffer 2048 -fullscreen -x 640 -y 480 -nohwaccel
--CPU : GenuineIntel 2800 MHz || Mem : 768 megs
--OS : Windows XP/.NET || Video : NVIDIA GeForce4 MX 440 with AGP8X
--OpenGL: Compiled In
--RGB2YUV Function: MMX
--Line Blending Function: MMX
--Audio Mixing Function: MMX
Setting alternate home dir:
C:\daphne
Setting sound buffer size to 2048
Setting screen width to 640
Setting screen height to 480
Set 640x480 at 32 bpp with flags: 80000000
Initializing sound system ...
GI Sound chip initialized at 2000000 Hz
No joysticks detected
Remapping input ...
Loading compressed ROM image sa_a3_u1.bin...8192 bytes read.
Loading compressed ROM image sa_a3_u2.bin...8192 bytes read.
Loading compressed ROM image sa_a3_u3.bin...8192 bytes read.
Loading compressed ROM image sa_a3_u4.bin...8192 bytes read.
Loading compressed ROM image sa_a3_u5.bin...8192 bytes read.
Framefile parse succeeded. Video/Audio directory is: C:/daphne/vldp/ace/./
YUV overlay is done in software (ie unaccelerated).
Booting ROM ...
Play
LDP : disc is already playing, play command ignored
Play
Display disable received
Search to 148 received - [ 0] Introduction, Sequence 0 Attract Mode
Freeing memory used to store audio stream...
Shutting down sound system...
Shutting down video display...
-
Marcoqwerty
- God of Arcade
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- Contatta:
Re: Problemi avvio Daphne e ePSX in Hyperspin
Questo e' il log dell'avvio con Hyperspin?
Ultimi progetti e ISO raspberry >http://supercoin.blogspot.com
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Marcoqwerty
- God of Arcade
- Messaggi: 2388
- Iscritto il: 14/03/2011, 15:33
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- Città: Torino
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- Contatta:
Re: Problemi avvio Daphne e ePSX in Hyperspin
Ti consiglio di contattare direttamente gli sviluppatori...sicuramente hanno presente questo errore, che sicuramente e' dovuto a qualche tipo di impostazione grafica che non viene caricata...
fallo qui:
http://www.hyperlaunch.net/forum/forumd ... neral-Help
fallo qui:
http://www.hyperlaunch.net/forum/forumd ... neral-Help
Ultimi progetti e ISO raspberry >http://supercoin.blogspot.com