Allora:
Lanci il mameui32
options -> interface options -> spunti "Allow game selection by custom key sequences"
Nel mameui32.ini hai:
#
# NAVIGATION KEY CODES
#
ui_key_up KEYCODE_UP
ui_key_down KEYCODE_DOWN
ui_key_left KEYCODE_LEFT
ui_key_right KEYCODE_RIGHT
ui_key_start "KEYCODE_ENTER NOT KEYCODE_LALT"
ui_key_pgup KEYCODE_PGUP
ui_key_pgdwn KEYCODE_PGDN
ui_key_home KEYCODE_HOME
ui_key_end KEYCODE_END
ui_key_ss_change KEYCODE_INSERT
ui_key_history_up KEYCODE_DEL
ui_key_history_down "KEYCODE_LALT KEYCODE_0"
ui_key_context_filters "KEYCODE_LCONTROL KEYCODE_F"
ui_key_select_random "KEYCODE_LCONTROL KEYCODE_R"
ui_key_game_audit "KEYCODE_LALT KEYCODE_A"
ui_key_game_properties "KEYCODE_LALT KEYCODE_ENTER"
ui_key_help_contents KEYCODE_F1
ui_key_update_gamelist KEYCODE_F5
ui_key_view_folders "KEYCODE_LALT KEYCODE_D"
ui_key_view_fullscreen KEYCODE_F11
ui_key_view_pagetab "KEYCODE_LALT KEYCODE_B"
ui_key_view_picture_area "KEYCODE_LALT KEYCODE_P"
ui_key_view_status "KEYCODE_LALT KEYCODE_S"
ui_key_view_toolbars "KEYCODE_LALT KEYCODE_T"
ui_key_view_tab_cabinet "KEYCODE_LALT KEYCODE_3"
ui_key_view_tab_cpanel "KEYCODE_LALT KEYCODE_6"
ui_key_view_tab_flyer "KEYCODE_LALT KEYCODE_2"
ui_key_view_tab_history "KEYCODE_LALT KEYCODE_8"
ui_key_view_tab_marquee "KEYCODE_LALT KEYCODE_4"
ui_key_view_tab_screenshot "KEYCODE_LALT KEYCODE_1"
ui_key_view_tab_title "KEYCODE_LALT KEYCODE_5"
ui_key_view_tab_pcb "KEYCODE_LALT KEYCODE_7"
ui_key_quit "KEYCODE_LALT KEYCODE_Q"
modificando le voci
ui_key_up KEYCODE_UP
ui_key_down KEYCODE_DOWN
con, ad esempio
ui_key_up KEYCODE_S
ui_key_down KEYCODE_X
o almeno la teoria è questa..
